Welcome to the Game Audio WikiaEdit

This is the wiki fallout of the gameaudio slack channel and gameaudio hashtag.

Somewhere to share all the game audio development tips you pick up and think we should all remember

Let's keep this to a pro level information. This wiki will assume you know the basics and have a fundamental understanding of game audio. This is for the tips and knowledge you need once you're up and running. Beginner information will be kept to a specific beginner area.

Useful Pages Edit

To help with discoverability and navigation, major pages should be added here.

DAWs Edit

Audio Engines Edit

Game Engines Edit

Tips and Tricks Edit

Resources Edit

Latest activityEdit

  • edit Audio In Unity
    edited by A FANDOM user diff
    Summary: Unity 5+ Recompression: Clarified that Ogg is supported in the Unity Editor but that Unity will recompress to a custom format during the build process.
  • discussion page Talk:Audio In Unity
    new comment by A FANDOM user
    Comment: Very good article. But you have forgotten to list the Vivaldi plugin, a simple and small audio middleware built on top of Unity's audio abstraction...

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